Stratocruiser on the way

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Garry Russell
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Re: Stratocruiser on the way

Post by Garry Russell »

An FS9 version would mean a complete rebuild and would not have those features.

This is using advanced model making that only FS.X can support.

Personally I wouldn't want guys like this wasting time going backwards but moving forward to greater things

Garry
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DaveB
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Re: Stratocruiser on the way

Post by DaveB »

Dag nab it!! I forgot this was FSX only :-( Ah well.. that 'guaranteed sale' may not be so certain after all :roll:

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John
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Re: Stratocruiser on the way

Post by John »

Garry Russell wrote:An FS9 version would mean a complete rebuild and would not have those features.

This is using advanced model making that only FS.X can support.

Personally I wouldn't want guys like this wasting time going backwards but moving forward to greater things

Garry
That's cool.

Silly question... as a user what day 2 day advantages will I expect over an FS9 model?

Thanks in advance

John
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Garry Russell
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Re: Stratocruiser on the way

Post by Garry Russell »

Advantages of proper FS.X models are many

But you are certainly looking at more realistic system modelling and better external lighting with bump mapping and self shadowing all for better framerates

A good native FS.X model does not compare to FS.9 in any real way.

Put it like this.....if I could run FS.X I probably would not be making amything for FS.9 as a lot of the problems I am getting I would not have if I was making it for FS.X and I would have a better model as well

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Techy111
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Re: Stratocruiser on the way

Post by Techy111 »

John....the realism in this model is unsurpassed in so many ways...i do urge you to give it a try mate....i think its well worth it..... :thumbsup:

Dave B......you know you want to....000

We are here waiting for you Luke..... :lol:

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Chris Trott
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Re: Stratocruiser on the way

Post by Chris Trott »

I do hope this will support shared cockpit fully. Nothing better than having 3 friends online together working to keep a beast such as this in the air for a flight. :)

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DaveB
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Re: Stratocruiser on the way

Post by DaveB »

:lol: :lol:

Quite Tony!! However.. I'm not 'buying' models for FSX at this point matey.. that is FSX only models. I enjoy farting around chasing the AI ships Ben has setup but as a sim to 'fly' in.. nah. Serious flying.. FS9, playing games.. FSX (as long as there are ships involved) :lol: 99% of my FSX flying is done from the outside as the 2D panels (if one exists) tend to be crud and I really can't be doing with looking out of opaque glass by default. To the best of my limited knowledge.. even if the 2D panel is ok, you can't move the eyepoint 'in sim' as you can in FS9 and this is too prohibitive. I honestly don't think I'll ever be 'going over' full time mate as too many of the creature comforts are no longer there ;-)

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Techy111
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Re: Stratocruiser on the way

Post by Techy111 »

Chris we flogged so hard on the shared cockpit of the B377 but because the systems are so complex it become impossible to implement mate.....!

Really hope this doesn't put you off...?

Dave the eyepoints can be adjusted the same way in FSX......but i see your point and know that one day you WILL come over....its gonna happen.....000

FS9 is like a well trained dog and starting over with a puppy and training him all over again is a long progress......but my new puppy is getting better than my old doggy..... ;-)

One day David...... :D

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Tweek
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Re: Stratocruiser on the way

Post by Tweek »

VC's are the way forward! All those lovely smooth gauges and 3D objects... :cool:

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FlyTexas
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Re: Stratocruiser on the way

Post by FlyTexas »

Techy111 wrote:FS9 is like a well trained dog and starting over with a puppy and training him all over again is a long progress......but my new puppy is getting better than my old doggy..... ;-)

Tony
That has to be the best FS9/FSX analogy I've heard yet. :thumbsup: I tried to welcome the puppy into my home but the incessant barking and numerous puddles finally got the better of me. The pup has since been put down. ;-)

Brian

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