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Re: FS9 Odd Texture Issue...???
Posted: 12 Apr 2008, 22:05
by petermcleland
I've finished converting the nine AI Hunter Ts that I use:-
These parking slots are shared between them and the Blue Angels

Re: FS9 Odd Texture Issue...???
Posted: 13 Apr 2008, 10:43
by petermcleland
I'll put together an illustrated "Step by Step" for converting these textures. I'm starting it now and hope to have it uploaded before the end of the day :flying:
Here it is for anyone who needs it:-
http://www.petermcleland.com/dl/HunterT ... ersion.zip
It is written for the novice :flying: