Posted: 24 Sep 2006, 15:36
Hi Guys,
My system is pretty antiquated by some's standards but I don't find the Trident a problem.
Athlon XP2500
512mb Ram
Radeon 9700PRO
Scenery settings are:
Special effects detail Medium
Terrain Complexity High
Terrain texture size High
Terrain detail Land only
Water effects High
dawn/dusk ticked
extended ticked
Scenery objects
Complexity Dense
Autogen density Normal
add-on dynamic ticked
slider normal
gnd scenery shadows no tick
Sun glare/lens flare both ticked
Aircraft
Quality high
VC Gauges qual High
all 3 boxes ticked
Weather
sight draw 60
Cloud draw 40
3d % 30
detailed clouds
density high
Hardware
Target Frames 30
screen res 1280x1024x32
Rendering
Render to texture No tick
T & L Ticked
Anti-alias Ticked
Bilinear Filtering
MIPP qual 4
Hardware rendered lights 4
Global Texture size Massive
The above seem to work for me.
My graphics card anti-aliasing and anisotropic filtering is NOT set to application preference. My settings are:
Anti-a : 4x
max res : 1600 x 1200
Anisotropic filtering : 8x
Anisotropic filtering method : Quality
Texture preference : High Quality
MipMap Detail level : High quality
Wait for vertical sync : Always On
Truform : App Pref (shows this when slider moved to 'quality')
Rgds
John
My system is pretty antiquated by some's standards but I don't find the Trident a problem.
Athlon XP2500
512mb Ram
Radeon 9700PRO
Scenery settings are:
Special effects detail Medium
Terrain Complexity High
Terrain texture size High
Terrain detail Land only
Water effects High
dawn/dusk ticked
extended ticked
Scenery objects
Complexity Dense
Autogen density Normal
add-on dynamic ticked
slider normal
gnd scenery shadows no tick
Sun glare/lens flare both ticked
Aircraft
Quality high
VC Gauges qual High
all 3 boxes ticked
Weather
sight draw 60
Cloud draw 40
3d % 30
detailed clouds
density high
Hardware
Target Frames 30
screen res 1280x1024x32
Rendering
Render to texture No tick
T & L Ticked
Anti-alias Ticked
Bilinear Filtering
MIPP qual 4
Hardware rendered lights 4
Global Texture size Massive
The above seem to work for me.
My graphics card anti-aliasing and anisotropic filtering is NOT set to application preference. My settings are:
Anti-a : 4x
max res : 1600 x 1200
Anisotropic filtering : 8x
Anisotropic filtering method : Quality
Texture preference : High Quality
MipMap Detail level : High quality
Wait for vertical sync : Always On
Truform : App Pref (shows this when slider moved to 'quality')
Rgds
John