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Re: A hunting we will go

Posted: 02 Jul 2017, 14:47
by DaveB
Leave it than mate. If it had just been a matter of making a bent line straight.. then ok but if it's gonna balls up other stuff, it's not worth the effort ;) I'm sure users will prefer a bent fin with paints that fit to a straight fin with paints that don't :lol:

Random question.. did Arno ever answer your request to add U/V mapping capability to MCX?
ATB
Dave :)

Re: A hunting we will go

Posted: 02 Jul 2017, 14:57
by DaveG
I've tried to tweak it a bit, how does this look?

Image

Daren't go any more. Merging that part in screwed the animations again, hence why there's no gear doors in the screenshot. 8)
I've got a work around though, so it should be OK in the end! :lol:

And, no, Arno hasn't added it yet, unfortunately.

Re: A hunting we will go

Posted: 02 Jul 2017, 15:36
by DaveB
Aah.. bugger that Dave. I think the nose gear is 180deg out now too. If touching one thing is gonna do this.. it's hardly worth it mate. A quick run through MCX is one thing but this is above and beyond. Let Ben have it bent but functional :lol:

Rgr on MCX :thumbsup:

ATB
Dave B)smk

Re: A hunting we will go

Posted: 02 Jul 2017, 15:46
by DaveG
Think I've got it all done now. :lol:

Image

Image

I'll zip up the changed bits & upload for Dave and/or Ben to check out before general release.

Re: A hunting we will go

Posted: 02 Jul 2017, 17:26
by TSR2
Happy as a piggy in the proverbial DG. I'll give her a run through as I've FSXA and P3D4 installed at the moment 😀