Editing AI Flightplans

A quiet place for budding model makers to share thoughts, get answers to questions and request and share references.

Moderators: Guru's, The Ministry

User avatar
Techy111
Battle of Britain
Battle of Britain
Posts: 3319
Joined: 15 Aug 2007, 13:51
Location: Coming out of Retirement.

Re: Editing AI Flightplans

Post by Techy111 »

Oooooohh me heads spinning :dunno: SLOW down .....This is driving me to drink....LOL

Techy
The last surviving and complete Vickers Vanguard....."Superb"
ImageImageImage

User avatar
DaveB
The Ministry
Posts: 30457
Joined: 17 Jun 2004, 20:46
Location: Pelsall, West Mids, UK
Contact:

Re: Editing AI Flightplans

Post by DaveB »

Hi Dan,

I've checked the AI Viscount you sent with the other CalClassic stuff and I don't have a .cam texture and there is no reference to Cambrian in the aircraft.cfg. For other aircraft, yes but not for the Viscount so you must have sent me a duff set of files :lol: Garry's Cambrian repaint works just fine anyway and system loading isn't too heavy even with a brace of them in shot ;-)

Concerning which era I'm looking at.. pre Scarebus/fat Boeing :lol: The 60's and 70's basically and that fits nicely with the traffic files Tim Dix produced ;-) Today, I've added Channel'67, BUA, BMA and British Eagle and it's taken a day to do it.. in between adding a reluctant HD to my daughters pc that was clogged with over 8gig of music on C drive :o I've had enough of computers for one day.. I really have :-( Ben's RTG files where not RTG on my pc so time was spent finding paints, converting textures, reworking aircraft.cfg's but those I've done are all working fine. EGLL and EGKK are now down to around 12fps (impressive for KK as there is little or nothing there.. 2 VC10's, a Caravelle, a Herald and a Viscount) but it's grand to see AI VC10's in BUA.. even if one is parked with it's LH wing in a walkway :roll: The Caravelle is parked with it's nose through a barrier so I presume OSS didn't quite get the Afcad sorted!! :o I have BEA, BOAC, BCAL, LAKER, BKS, DAN DARE and KLM to attack yet but I may leave these for another day ;-)

ATB

DaveB :tab:
ImageImage
Old sailors never die.. they just smell that way!

User avatar
DaveB
The Ministry
Posts: 30457
Joined: 17 Jun 2004, 20:46
Location: Pelsall, West Mids, UK
Contact:

Re: Editing AI Flightplans

Post by DaveB »

DING!..

OK.. when I should have gone to bed, I stayed up and loaded BOAC. The end result is that there is now very little foreign traffic at LHR (not particularly what I wanted at this airport) and my framerate around the airport has dropped to a staggering 6fps!! Job done or what! :roll:

Waited for Concorde to takeoff and followed him in the Alpha TSR2. The little bounder left me for cold at around 38,000ft! :lol:

Not sure what to do about this now :think:

ATB

DaveB :tab:
ImageImage
Old sailors never die.. they just smell that way!

User avatar
petermcleland
Red Arrows
Red Arrows
Posts: 5201
Joined: 25 Jul 2004, 10:28
Location: Dartmouth, Devon
Contact:

Re: Editing AI Flightplans

Post by petermcleland »

Dave...I have only just replied to your PM but this new clipping software does not enable me to present FlightPlan lines properly and then when I send correcting PMs it either sends them to me or leaves them in the outbox...I'm also not being emailed when there is a PM waiting. If you can't make head or tail of my replies (there should be three) then email me as Outlook Express is rather more intelligent software :$

User avatar
DaveB
The Ministry
Posts: 30457
Joined: 17 Jun 2004, 20:46
Location: Pelsall, West Mids, UK
Contact:

Re: Editing AI Flightplans

Post by DaveB »

Thanks Peter. Yes, I've got all three PM's ;-)

I'm not sure what is happening with email notification on this latest software. I'll have a chat with Ben ;-)

ATB

DaveB :tab:
ImageImage
Old sailors never die.. they just smell that way!

User avatar
TSR2
The Ministry
Posts: 16344
Joined: 17 Jun 2004, 14:32
Location: North Tyneside, UK
Contact:

Re: Editing AI Flightplans

Post by TSR2 »

The email notifications are going out chaps, I've checked ;-) Its either your ISP is blocking them or your anti virus / anti spam is blocking them.

If you'd already un junked cbfsim.org before the server move, you may need to do it again, as (depending on your software) our IP address changed when we moved in August. :cpu:
Ben.:tunes:

ImageImageImage

User avatar
DaveB
The Ministry
Posts: 30457
Joined: 17 Jun 2004, 20:46
Location: Pelsall, West Mids, UK
Contact:

Re: Editing AI Flightplans

Post by DaveB »

Hi Ben,

There is a section in User Control that the user can select email notification or not so I've asked Peter to check the radio button is to 'on' ;-)

ATB

DaveB :tab:
ImageImage
Old sailors never die.. they just smell that way!

User avatar
DaveB
The Ministry
Posts: 30457
Joined: 17 Jun 2004, 20:46
Location: Pelsall, West Mids, UK
Contact:

Re: Editing AI Flightplans

Post by DaveB »

DING!!

One for Ben really but also anyone else who's downloaded and installed some of the AI packs in the 'Members Only' area. I've noticed a frequent 'traffic jam' at Jersey where an aircraft is moving off the ramp to the taxiway and another is coming down the taxiway to park which results in one of the aircraft disappearing into oblivion after a 3min stalemate :roll: Difficult to nail down who exactly is the culprit but the 3 packs involved are usually BUA, Channel and Cambrian. Of the three, the single common denominator is (I'd say) Cambrian as each 'head on' usually includes one of their Viscounts :roll:

There are a few options for resoving the matter and I'll probably get around to trying one some day but I thought I'd warn anyone that has all 3 of these packs installed and spends some time down in the CI.. don't be surprised if you see this happen :)

ATB

DaveB :tab:
ImageImage
Old sailors never die.. they just smell that way!

nigelb
Red Arrows
Red Arrows
Posts: 5039
Joined: 11 Apr 2005, 17:19
Location: Herndon, Virginia, USA

Re: Editing AI Flightplans

Post by nigelb »

Dave,

I don't have any of those AI packs that you mention so I probably should be :-# but I have noticed the same thing at EGJJ. I think it is the AFCAD that is at fault and I have tried more than one. Actually I suppose it is the airport layout because there is only one route to the gates and parking at the rear of the terminal. Looks to me that in FS, if a plane has landed (especially on runway 09) and gets ATC instructions to parking or a gate in the rear of the terminal, it can be quite a time until it reaches that curve that takes it around to the back. In the meantime ATC has cleared another plane for taxi to takeoff and the two meet at that bottleneck. Hmm, that probably means it is not the AFCAD but the FS ATC logic, since in reality one of the aircraft would be held until the other was clear of the bottleneck. Now at many airports in FS that actually happens, ATC works as it should and you are held while another taxiing plane clears, but at Jersey it does not for some reason.

One possible solution is to change times for one of the aircraft so there is a gap between arrival of the first plane and departure of the second. Even that technique may not work all the time because when FS is first started, the planes that are scheduled to leave an airport for the past 15 minutes or so, all ask ATC to leave one right after the other. Also arriving planes can be delayed for go-arounds and so on. Forgive me if I have misunderstood the problem. :prayer:

All that said, I just pretend there has been a tear in the time continuum and when a plane dissapears, and it has been teleported to another dimension. Saves a lot of bother. ;-)

User avatar
DanKH
Battle of Britain
Battle of Britain
Posts: 3526
Joined: 02 Dec 2004, 10:53
Location: EKCH, Denmark
Contact:

Re: Editing AI Flightplans

Post by DanKH »

There is also a technique known as "plumbing" where you have two sets of taxiways... on from and on to the RWY. Generally speaking. This will effectively prevent any stalemates as the conflicting aircraft would never use the same "net".

Another thing that could lead to the described situation, could be that the AI-traffic hadn't had time to "settle in" normally this takes about 15-20 minutes, including change of wind-directions due to downloaded weather etc. etc...
Best Rgds
Dan
Image
Image Image
Who's General Failure, and why is he reading my harddisk?

Post Reply