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Re: Beagle Airedale
Posted: 14 Aug 2007, 15:11
by Marty
Its not a point of hitting another snag, its the lack of options, to fix this, in fsds, I need to add another row of points just below the bottom of the door. Doing that is not a particular problem but it is very tedious. Copy the fuse, delete all the points except the points required, delete the polygons attached to that row of points on the original fuse. Insert the new points (join the two objects) then create a new row of polygons each side of the new row of points. that way the bottom of the door has an extra set of polygons at a slight angle on the bottom edge and the sharp bottom of the door will disappear.
In gmax I choose the faces to be smoothed and adjust the smoothing threshold with a mesh select modifier.
To be fair, I really like FSDS , it has a great many really good points and I have had a great deal of enjoyment from it and I hope it keeps up with the developments of MS flight simulator. The beauty of FSDS is in applying textures, the drop down menus for naming animated parts, not having to set parent and child relationships for every object, and the ease of making the modle file. I guess I'm try to justify to myself the switch. I'm not alone here seems Mr Rick Piper is also considering a change.
Thanks for taking the time to answer, It is a hard choice, users, of freeware are asking for more and more detail, authenticity and animated objects, at present there is no alternative other than Gmax and 3d studio Max to achieve this . I will finish the model with FSDS and also Gmax. FSDS forFS9 and Gmax for FSX. The textures can be based on the same bmp's and the sounds and aircraft.cfg will be much the same.
thanks Marty
Re: Beagle Airedale
Posted: 18 Aug 2007, 12:20
by Marty
re post when resized
Re: Beagle Airedale
Posted: 18 Aug 2007, 15:14
by ianhind
Marty
I can only see the back half of that picture - anyone else having the same problem? I wish I could see it all.
When I posted my C-46 picture yesterday, I had to make it 640x480 to get it all on screen despite 800x600 being allowed.
And Marty, I'm assuming you are the author of the P68O and the Grumman Guardian that have just appeared - or is there more than one Marty Strong? ;-)
Ian
Re: Beagle Airedale
Posted: 18 Aug 2007, 15:17
by Garry Russell
Hi Marty
The pic is too wide :o
Can you edit it down please to 800 wide.
Garry
Re: Beagle Airedale
Posted: 18 Aug 2007, 16:44
by Marty

sorry about the size I run at 1600 x 1000 and forget to reduce things. yes those are my models, the Grumman I did a while ago and the Observer I made for flying locally with the (Vista Australis) scenery. I am doing a FSX version of a newer model and also a motorized glider (prop is being a pest, I can not make it stop in the same place every time so when the motor folds away the prop sticks thru the fuse.) and an Ebraer 900 that Virgin is supposed to be going to use here. The beagle has my imagination at present and I will mess about with it until its done. There is also a Martin Strong who made a couple of models some time ago thats why I post as Marty. besides every one calls me that any way.
Cheers Marty
Re: Beagle Airedale
Posted: 18 Aug 2007, 17:02
by Garry Russell
Thanks for sorting that Marty
BTW is the Gmax...3dsmax or still FSDS?
Garry
Re: Beagle Airedale
Posted: 18 Aug 2007, 22:53
by Marty
This is done in fsdsv3. I still like it better than gmax,old habits die hard, but I have made a start on a gamax model as well. I am upgrading to Vista on a new pc soon and thought I would find out more about which program to go with long term. Abacus quotes the following
"We have found that if people turn off their user accounts control, which is found in the control panel
under user accounts that our programs load with practically no problems at all."
Gmax (Turbo squid site) says they are waiting for information from Microsoft for a Vista version and the price of 3d studio nearly gave me a heart attach. Some forums have posts that say gmax runs perfectly on Vista while others claim there are problems. Last time I looked the Abacus web site writes that Fsds v3.5 will be available late may. They don't unfortunately say which year.
All in all quite frustrating, my current pc barely runs Fsx but on a a new computer. one may have problems modeling.
Re: Beagle Airedale
Posted: 18 Aug 2007, 23:16
by Garry Russell
There does seem to be a lot of confusion around as to what will run..or not.
As for FSDS I thought FSDS.4 was on the horizon.
The problems seems to be with the model compilers so to a certain extent it might be difficult for the modelling programmes to keep up with.
All we can do is wait and see
Garry
Re: Beagle Airedale
Posted: 18 Aug 2007, 23:59
by ianhind
OFFTOPIC
Yes, if all you want to do is make a few model then 3D Studio Max is way above the price range that one might expect. They seemed to realise that by making Gmax available. Did enough for FS2004 models without hitting the market for 3DS. So what caused the change?
And trying to pick up an older version of 3DS Max is fraught with difficulties since the licensing is restrictive. We were lucky to pick up an unregistered copy of version 4 from Ebay some years ago, and then upgraded to version 7 before the upgrade price was no longer available. Still made me wince :-(
And I don't even use it - SWMBO is the expert.
Re: Beagle Airedale
Posted: 20 Aug 2007, 08:44
by Marty
I am muddling along at a furious pace, so some more images. There is to much alpha sorry.

comments for improvements very welcome marty