Knocked up two shapes in FSDS V3.
BMP created in PSP V4.
Applied textures. FSDS allows making an Object or an Aircraft.
EDIT 1:32pm AEST FSDS lets you create the bgl directly.
Then go to project properties and type in the co-ords and elevation. It's not like SAMM2, which finds ground level for you at the chosen co-ords.
It placed the hut on target, and it looks better than the screenshots. Problem was uneven ground, so it was part buried, and IS2 for some reason not yet discovered, would not access the object. Wasn't happy about the file location non-active status.
Have to do a client job, so I'll poke around later in the day. Catch up later.
