For those who haven't noticed...
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Re: For those who haven't noticed...
Thanks for that, Nev - interesting.
Do you have the graphics at the default setting or higher?
Unfortunately, running fullscreen in FSX prevented me from exporting panels to my second monitor - but I'll give it a try in P3D just to see what happens.
Do you have the graphics at the default setting or higher?
Unfortunately, running fullscreen in FSX prevented me from exporting panels to my second monitor - but I'll give it a try in P3D just to see what happens.
Re: For those who haven't noticed...
Really wanted to like this, but back to FSX for me. Not spending £300 on a new graphics card to get it to work. B*gger 

Rgds,
Colin
Gentleman (n.) Someone who knows how to play the bagpipes, but doesn't

Colin
Gentleman (n.) Someone who knows how to play the bagpipes, but doesn't

Re: For those who haven't noticed...
There is no need to copy aircraft, just add the path in the Prepar3D cfg.DaveG wrote:I just copied across all my AI aircraft & traffic files from X and they seem to work fine.
George


Re: For those who haven't noticed...
I didn't know you could specify a full path outside the P3D working directory, that's great George.
RE the graphics cards, I've a 1.25GB Geforce 560ti (the special edition with the extra cores) and it runs P3D very well. I'm sure it would run better with a better card, but its no worse than my FSX.
RE the graphics cards, I've a 1.25GB Geforce 560ti (the special edition with the extra cores) and it runs P3D very well. I'm sure it would run better with a better card, but its no worse than my FSX.
Ben.







Re: For those who haven't noticed...
This is what I have in Prepar3D.cfg:
SimObjectPaths.0=SimObjects\Airplanes
SimObjectPaths.1=SimObjects\Rotorcraft
SimObjectPaths.2=SimObjects\GroundVehicles
SimObjectPaths.3=SimObjects\Boats
SimObjectPaths.4=SimObjects\Animals
SimObjectPaths.5=SimObjects\Misc
SimObjectPaths.6=SimObjects\Submersible
SimObjectPaths.7=SimObjects\Weapons
SimObjectPaths.8=SimObjects\Countermeasures
SimObjectPaths.9=J:\!FSXAircraft
SimObjectPaths.10=J:\!AIAircraft
SimObjectPaths.11=J:\!WOAI_Aircraft
SimObjectPaths.12=J:\!FTXAI_AIRCRAFT
SimObjectPaths.13=j:\!MAIW_Aircraft
SimObjectPaths.14=j:\GAAM Aircraft
SimObjectPaths.0=SimObjects\Airplanes
SimObjectPaths.1=SimObjects\Rotorcraft
SimObjectPaths.2=SimObjects\GroundVehicles
SimObjectPaths.3=SimObjects\Boats
SimObjectPaths.4=SimObjects\Animals
SimObjectPaths.5=SimObjects\Misc
SimObjectPaths.6=SimObjects\Submersible
SimObjectPaths.7=SimObjects\Weapons
SimObjectPaths.8=SimObjects\Countermeasures
SimObjectPaths.9=J:\!FSXAircraft
SimObjectPaths.10=J:\!AIAircraft
SimObjectPaths.11=J:\!WOAI_Aircraft
SimObjectPaths.12=J:\!FTXAI_AIRCRAFT
SimObjectPaths.13=j:\!MAIW_Aircraft
SimObjectPaths.14=j:\GAAM Aircraft
George


- Kevin Farnell
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Re: For those who haven't noticed...
Good post, George.GHD wrote:This is what I have in Prepar3D.cfg:
SimObjectPaths.0=SimObjects\Airplanes
SimObjectPaths.1=SimObjects\Rotorcraft
SimObjectPaths.2=SimObjects\GroundVehicles
SimObjectPaths.3=SimObjects\Boats
SimObjectPaths.4=SimObjects\Animals
SimObjectPaths.5=SimObjects\Misc
SimObjectPaths.6=SimObjects\Submersible
SimObjectPaths.7=SimObjects\Weapons
SimObjectPaths.8=SimObjects\Countermeasures
SimObjectPaths.9=J:\!FSXAircraft
SimObjectPaths.10=J:\!AIAircraft
SimObjectPaths.11=J:\!WOAI_Aircraft
SimObjectPaths.12=J:\!FTXAI_AIRCRAFT
SimObjectPaths.13=j:\!MAIW_Aircraft
SimObjectPaths.14=j:\GAAM Aircraft
As you probably have above, this would also let you have different SimObjects on different drives.
[Edit] - Does it automatically bring in any specific gauges, effects etc ?
Sorry to read that it's not working for you, Colin. Enjoy FSX.Effoh wrote:Really wanted to like this, but back to FSX for me. Not spending £300 on a new graphics card to get it to work. B*gger
I have a GTX580 1.5GB (below LM's recommended 2.0GB) and P3Dv2 performance absolutely trounces that which I can get with FSX on the same system.TSR2 wrote:RE the graphics cards, I've a 1.25GB Geforce 560ti (the special edition with the extra cores) and it runs P3D very well. I'm sure it would run better with a better card, but its no worse than my FSX.
Regards
Kevin
Stratospheric traces, of our transitory flight.
Trails of condensation, held in narrow paths of white...
Trails of condensation, held in narrow paths of white...
Re: For those who haven't noticed...
It will if you copy them to the P3D folders, but I have all of the appropriate gauges in the panel folder of each aircraft.Kevin Farnell wrote:[Edit] - Does it automatically bring in any specific gauges, effects etc ?
George


- Kevin Farnell
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Re: For those who haven't noticed...
Nev, the following may be a work around, But note I have not tried this.Scorpius wrote:I got Accu-Feel to load and run but only after installing the latest migration tool. All the lines were present as Kevin suggested but it did not show up on the menu. All is well so far then!
Nev
If you have Accu-Feel installed in another location (FSX, P3Dv1.4) then go to that sims 'Modules' folder and copy both 'A2A_Feel.dll' and 'AccuFeelMenu.dll' to the modules folder in you P3Dv2 installation.
Alternatively, follow the route that I took.
I went to 'Control Panel \ Uninstall A Program' and selected first, 'Accu-Feel Air, Land and Sea', then 'Accu-Feel' and in each case selected 'Uninstall/Change'. On the 'Select Uninstall Method' window that opens, select 'Custom' and make sure it's pointed to any previous P3D installation (you may need to follow this process for both'Accu-Feel Air, Land and Sea' and 'Accu-Feel'). Once all previous P3D installations are removed, I created the 'Modules' folder within the main P3Dv2 folder. I then re-installed Accu-Feel, pointing it to the P3Dv2 installation. I then manually added the text to the DLL.XML file (as described previously). Following this, I installed the Accu-Feel update, again pointing it to the P3Dv2 installation.
Note - I've never used the migration tool.
I hope the above sorts out your problem. As before, if you have any problems please get back to me.
Regards
Kevin
Last edited by Kevin Farnell on 05 Dec 2013, 00:06, edited 2 times in total.
Stratospheric traces, of our transitory flight.
Trails of condensation, held in narrow paths of white...
Trails of condensation, held in narrow paths of white...
- Kevin Farnell
- Vintage Pair
- Posts: 2083
- Joined: 26 Jun 2004, 13:29
- Location: Willingham, Cambridge UK.
- Contact:
Re: For those who haven't noticed...
Thanks for that, George.GHD wrote:It will if you copy them to the P3D folders, but I have all of the appropriate gauges in the panel folder of each aircraft.Kevin Farnell wrote:[Edit] - Does it automatically bring in any specific gauges, effects etc ?
Regards
Kevin
Stratospheric traces, of our transitory flight.
Trails of condensation, held in narrow paths of white...
Trails of condensation, held in narrow paths of white...
Re: For those who haven't noticed...
Thanks for the info, George - I'm only intending to point to AI aircraft, so don't need panels etc, so that should be pretty easy.
Regarding graphics cards - mine is due an update anyway (and I was always concerned about having just 1GB VRAM - and DCS have openly stated it won't be enough to run DCSWorld as it develops - and 8GB of system RAM is recommended, too) so I personally don't see it as costing me £300 to fly a sim. I found the card I'll buy, anyway - and it's £260 Link. I'm 'only' upgrading my RAM (to 2x8GB), VGA card and motherboard (to a now 'old' one - P8Z77) and two small SSDs and yet it's going to cost me £715
And here's me thinking technology was supposed to be getting cheaper! 3 years ago I built a top performing super rig, with everything new except the hard drives and it cost me £610.
Interesting article I just read on a website producing a 'migration tool' for FSX to P3D.
LINKY
These kind of things are always doing the rounds and I don't normally bother - for many reasons - but this caught my attention and I thought some of you might like it.
Concerning Flight1 and GEX and P3D and revoking customer activation keys. I don't exactly agree with some of the statements made by this company (especially about the cost of taking court action in the EU), but that's one of the reasons I view such stories mostly as entertainment.
btw Kevin - I reckon it's the extra horsepower that is helping your GTX580. Wish I could afford that much on a card!
Regarding graphics cards - mine is due an update anyway (and I was always concerned about having just 1GB VRAM - and DCS have openly stated it won't be enough to run DCSWorld as it develops - and 8GB of system RAM is recommended, too) so I personally don't see it as costing me £300 to fly a sim. I found the card I'll buy, anyway - and it's £260 Link. I'm 'only' upgrading my RAM (to 2x8GB), VGA card and motherboard (to a now 'old' one - P8Z77) and two small SSDs and yet it's going to cost me £715

Interesting article I just read on a website producing a 'migration tool' for FSX to P3D.
LINKY
These kind of things are always doing the rounds and I don't normally bother - for many reasons - but this caught my attention and I thought some of you might like it.
Concerning Flight1 and GEX and P3D and revoking customer activation keys. I don't exactly agree with some of the statements made by this company (especially about the cost of taking court action in the EU), but that's one of the reasons I view such stories mostly as entertainment.
btw Kevin - I reckon it's the extra horsepower that is helping your GTX580. Wish I could afford that much on a card!