Page 12 of 30
Re: Next From Skysim!
Posted: 31 Jan 2008, 14:03
by Rick Piper
Hi Guys
Right after much head scratching and pulling of hair i now have the weapons droppable when using Chris Sykes stuff.
they now dissapear from the CBLS as you drop each one.
Many thanks to David Bryce for his help getting it to work
Regards
Rick

bomb now missing from CBLS!

Re: Next From Skysim!
Posted: 31 Jan 2008, 14:36
by Techy111
Looks fantastic Rick.....well done mate....
Tony
Re: Next From Skysim!
Posted: 31 Jan 2008, 17:03
by Chris Sykes
Ah hugely wicked!!! BTW you are using the older beta for the range ;-)... Looks sweet Rick! Definatly looking forward to this part of the Hawk!
Re: Next From Skysim!
Posted: 31 Jan 2008, 20:11
by Rick Piper
Hi Chris
the middle shot with yellow rings is my Oahu range mate ;-)
was too horrible to fly UK today so went to Hawaii for a bit of sun.
Regards
Rick
Re: Next From Skysim!
Posted: 31 Jan 2008, 20:37
by Chris Sykes
Ah so it is... And yep crap wheather today in Lincs... However cleared up for lunch and a wokka was heading to Coningsby from the direction of the ranges...
Re: Next From Skysim!
Posted: 03 Feb 2008, 13:28
by henk hugo
Hey guys!
Whats the addy for the skysim website? any idea of an ETA for this amazing aircraft?
Re: Next From Skysim!
Posted: 03 Feb 2008, 13:31
by Filonian
henk hugo wrote:Hey guys!
Whats the addy for the skysim website? any idea of an ETA for this amazing aircraft?
Here ya go Henk
http://www.skysim.co.uk/
Graham
Re: Next From Skysim!
Posted: 03 Feb 2008, 13:40
by henk hugo
thanks
Re: Next From Skysim!
Posted: 13 Feb 2008, 16:54
by patrouille
Hi Everyone
This is my first post here and I have a plea for you to make the hawk for FS9. I must have spent over the years nearly a thousand pound for FS9

With all that money and not enough patches for the aircraft i Have to fly in FSX, I am staying with FS9 for as long as possible
Look forward to haering from everybody
Paul

Re: Next From Skysim!
Posted: 13 Feb 2008, 19:28
by DaveB
Hi Paul and Welcome
I
think the intention is to make the FSX model first then backward engineer it for FS9. It's easier to do it this way and ensures a top notch FSX model ;-)
ATB
DaveB :tab: