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dew point

Posted: 13 Nov 2006, 13:38
by dswanson
Hi,

Thanks to all for the very detailed discussion, however at the risk of being rude - I'm not sure if my question has been answered, so I'll re-phrase it. :think:

If I coincide the temps for ambient and dew point in FS9 - will fog, ice etc. actually be simulated ?

You see I'm aware that you can just go into the weather diaolgue and select various cloud types at various altitudes and they appear. Is this just a graphics thing or does the sim actually simulate the meteorology behind clouds in the real world ?

Also, If it does simulate it does the so-called "real weather" programs actually put the right cloud types at the right altitude as in the real world ?

Posted: 13 Nov 2006, 14:58
by DanKH
I'd like to be the first one to answer this, simply:

Yes.

I use a freeware program called FSMETAR.exe, and it sets temperature, cloud types, height, the lot....the actual rendering of the clouds is of course taken care of by FS, but that data behind the math is provided by fsmetar.

Posted: 13 Nov 2006, 23:37
by Tom Clayton
The default "Real World" weather (the one with updates is the one I use) gets its info from Jeppesen. In most instances, it's fairly accurate. But if a reporting station feeds garbage to Jeppesen, then that's what Jeppesen will send to your sim. The only time I have problems is at higher altitudes. Once in a while, you get some VERY odd wind behaviors. Jeppesen sends the data, FS renders it.

dew point

Posted: 15 Nov 2006, 13:37
by dswanson
Hi,

Thanks - I now understand this better and will now set about creating weather wherever I go :lol: