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Posted: 10 Aug 2006, 06:54
by Callum
Are you trying to merge one scene with another? Thats what you usually do with Booleen. Exporting is coding into a different type of file GMax wont accept... I dont see why you'd be doing that personally :dunno:

Posted: 10 Aug 2006, 09:04
by TomNocturnal
http://www.bobsyouruncle.net/StrikeFigh ... deling.htm


Take a look at the viedo, titled: "Creating Canopy Glass" (or something along those lines)

That is the tutorial I am using...

Unless anybody else knows of a way of saving a selected object to a "temperal" work space to be called up later - that doesn't get removed on a CTRL-Z command???

Posted: 10 Aug 2006, 09:06
by TomNocturnal
:doh:

Oh wait....

Just saw the video that says:

"Converting Gmax objects into .3ds"

:k:
Me thinks this might solve my problem...

Will check later and report back...