Re: Window position when FSX starts
Posted: 19 May 2010, 09:47
Hi Folks
DaveK -
Sorry, mean't to post this previously,
snippets from a wiki article I was preparing already,
but got distracted by other matters.
Changing screen res will have no effect,
as all FSX's window coords use Universal Screen Coords, (USC),
USC is a scaling system
designed to make screen positions
entirely independent of the user's screen resolution.
i.e.
USC numbers do not represent pixels.
Excepting the FSX GUI,
all FSX window's coords are stored in FSX specific files.
i.e.
for FSX in-game window, child window(s), undocked window(s)
The FSX in-game window default position is defined/stored in fsx.CFG,
(but will be overridden by settings if you load a saved flight file).
With FSX not running.
Using a text editor, e.g.e Notepad, (not Word or WordPad).
Open your fsx.cfg
Find the section titled [Main]
Look for line begining -
Location=USCDATA\\.\DISPLAYWHATEVER
Swap your USC numeric values for -
Location=0,0,4096,3072,\\.\DISPLAYWHATEVER
That should set the FSX in-game window position
to fill the top left hand corner of the screen
i.e.
Origin - Top left hand corner
End - Screen centre
PS
Just in case,
ensure you are editing the fsx.CFG from your profile,
not the MS repair copy in FSX root folder.
PPS
Ensure your fsx.CFG section titled [Main]
includes the line -
DisablePreload=1
Otherwise fsx will be
preloading your default flight in the background,
with the associated window position
which was active when you'd saved it.
HTH
ATB
Paul
DaveK -
Sorry, mean't to post this previously,
snippets from a wiki article I was preparing already,
but got distracted by other matters.
Changing screen res will have no effect,
as all FSX's window coords use Universal Screen Coords, (USC),
USC is a scaling system
designed to make screen positions
entirely independent of the user's screen resolution.
i.e.
USC numbers do not represent pixels.
Excepting the FSX GUI,
all FSX window's coords are stored in FSX specific files.
i.e.
for FSX in-game window, child window(s), undocked window(s)
The FSX in-game window default position is defined/stored in fsx.CFG,
(but will be overridden by settings if you load a saved flight file).
With FSX not running.
Using a text editor, e.g.e Notepad, (not Word or WordPad).
Open your fsx.cfg
Find the section titled [Main]
Look for line begining -
Location=USCDATA\\.\DISPLAYWHATEVER
Swap your USC numeric values for -
Location=0,0,4096,3072,\\.\DISPLAYWHATEVER
That should set the FSX in-game window position
to fill the top left hand corner of the screen
i.e.
Origin - Top left hand corner
End - Screen centre
PS
Just in case,
ensure you are editing the fsx.CFG from your profile,
not the MS repair copy in FSX root folder.
PPS
Ensure your fsx.CFG section titled [Main]
includes the line -
DisablePreload=1
Otherwise fsx will be
preloading your default flight in the background,
with the associated window position
which was active when you'd saved it.
HTH
ATB
Paul