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Re: Scenery & AI incompatabilities???

Posted: 11 Feb 2009, 23:43
by davem
No Dan, the traffic files hit the recycle bin the moment they were released from the zip!!

EDIT: Just been fiddling with it again - it may be the case that AI is present but is INVISIBLE... I slewed over to LN and was run over by an invisible Combat Talon. Of course when AI is not moving there are no labels on them so they could have been there all along but just invisible... :dunno:

Anyway have now reverted to the original MAIW AFCAD and AI traffic but no buildings.

Re: Scenery & AI incompatabilities???

Posted: 12 Feb 2009, 18:57
by davem
SORTED!!! DONE!!!

One of the MAIW guys kindly pointed out that some FS9 AI (even after converting with AIFP) will not show if you have "aircraft casts shadows" ticked in the general graphics setup settings.

Re: Scenery & AI incompatabilities???

Posted: 12 Feb 2009, 19:07
by TSR2
davem wrote:SORTED!!! DONE!!!

One of the MAIW guys kindly pointed out that some FS9 AI (even after converting with AIFP) will not show if you have "aircraft casts shadows" ticked in the general graphics setup settings.

Make sure your using the current version of AIFP, as far as I know, this problem was only in one of the earlier versions ;-)

Re: Scenery & AI incompatabilities???

Posted: 12 Feb 2009, 19:38
by davem
Think I'm up to date, as 1.6 has just been released so maybe I'll re-download it and give in another whirl. Think I used 1.4 when I did a load of MAIW stuff.

Re: Scenery & AI incompatabilities???

Posted: 12 Feb 2009, 20:38
by DanKH
Good, saved me a lot of testing ;-)

So it was actual a mismatch in AI .... glad it's solved though

I use AIFPC fileversion 1.2007.6.8 by Peter van der Veen ... has never deceived me ;-)