AI boats in FSX
Moderators: Guru's, The Ministry
No Dan. Traffic BGL's must live in the ..\scenery\world\scenery folder otherwise the sim won't process them. Move all of your old FSD traffic bgl's to a new folder outwith FS. Run the tool against them one at a time to decompile them. Then recompile them to FSX format, and copy the new files into ..\scenery\world\scenery. Your good to go!
If there are any fs9 traffic bgl's in that directory, the new ones won't show.
If there are any fs9 traffic bgl's in that directory, the new ones won't show.
Ben.







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Hi Folks
Just for clarity.
FSX will process any traffic containing bgl
from any scenery folder, at any location in the active scenery list.
The bgl does not need to be in the ..\scenery\world\scenery folder.
Recommend not mixing FSX & FS9 traffic bgls,
as it prevents the FSX traffic bgls being run.
HTH
ATB
Paul
Just for clarity.
FSX will process any traffic containing bgl
from any scenery folder, at any location in the active scenery list.
The bgl does not need to be in the ..\scenery\world\scenery folder.
Recommend not mixing FSX & FS9 traffic bgls,
as it prevents the FSX traffic bgls being run.
HTH
ATB
Paul

I've never felt so frustrated....... died so frequently/spectacularly/or needlessly....... yet had so much fun, in a long time.
Flight's Landing Challenges - Earn your wings !
I have now tried the AIFPC and yes, it is quite neat, not sure of which one "FP_FS9_FSX" or "AIFPC" that is the one to be further developed. but anyway.
I'm now in for quite some converting as I will use the opportunity to clear out in the airport files for each flightplan. I have done a couple and hereby reduced the final bgl to only 1/10 of the original size by having only the necessary airports in the airports file.... in the end it might reduce the load on the CPU while loading the traffic files .. :think:
I'll have to wait and see.
I'm now in for quite some converting as I will use the opportunity to clear out in the airport files for each flightplan. I have done a couple and hereby reduced the final bgl to only 1/10 of the original size by having only the necessary airports in the airports file.... in the end it might reduce the load on the CPU while loading the traffic files .. :think:
