New Sabre by Kirk Olson?
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- Vulcan
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- Motormouse
- Concorde
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- Motormouse
- Concorde
- Posts: 1341
- Joined: 09 Sep 2004, 22:03
- Location: In a Hangar
One would presume so, I haven't been able to find any definite serials (yet) for OCU birds.igorski wrote:thanks mates
For thiose that might not have noticed, I am doing the, in numerical order, so the next up are, 71, 92 aaaand 93
Hadnt noticed the silver, but now duely noted, does that include the OCU?
These are all the serials for the RAF Sabres
from here
RAF serials for the Canadair Sabres were XB530/550 (21), XB575/603 (29), XB606/646 (41), XB664/713 (50), XB726/769 (44), XB790/839 (50), XB856/905 (50), XB941/990 (50), XD102/138 (37), XD707/736 (30), and XD753/781 (29). One Sabre F.4 (XB551) was procured separately to replace a Sabre F.2 (XB530) which was returned to Canada. The lot XD102/138 was later re-serialled as follows. XD102/105 --> XB647/650, XD106/111 --> XB770/775, XD112/116 --> XB851/855, and XD117/138 --> XB978/999. This ended up causing some duplication of some serial numbers in the XB941/990 branch, which was eradicated by separately having XB901/905 being reserialed as XB912/916 and XB941/990 becoming XB917/977.
http://home.att.net/~jbaugher1/p86_22.html
ttfn
Pete
Ps. Frank Safranek has already done 20 Sqdn, (up at Avsim) so at an airbase somewhere in Germany......
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- Concorde
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Link to the above paint by the way:
http://library.avsim.net/download.php?DLID=85097
(If you're like me and find the avsim search function hit and miss)
http://library.avsim.net/download.php?DLID=85097
(If you're like me and find the avsim search function hit and miss)
Further to Motormouse
http://www.ukserials.com/
and select "XB"
if you want to know what happened to each individual one try hereThese are all the serials for the RAF Sabres
http://www.ukserials.com/
and select "XB"
- DaveG
- The Gurus
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I've added wingtip vorticies to Kirk's Sabre. If you would like to do the same, this is what I've done:
In the aircraft.cfg, edit the [lights] and [smoke] sections to read
[lights]
//Types: 1=beacon, 2=strobe, 3=navigation, 4=cockpit, 5=landing
light.0 = 5, 23.0, 0.0, -6.2, fx_f86landinglight ,
light.1 = 5, 23.0, 4.6, -6.2, fx_f86landinglight ,
light.2 = 5, 23.0, 0.0, -5.9, fx_f86landinglight ,
light.3 = 5, 23.0, 4.6, -5.9, fx_f86landinglight ,
light.4 = 3, -7.710, 18.330, -0.7, fx_f86navgre ,
light.5 = 3, -6.910, -17.890, -0.7, fx_f86navred ,
light.6 = 1, -20.906, 0.0, 2.003, fx_f86beaconwhite ,
light.7 = 4, 7.56, 0.00, 3.7, fx_f86vclight ,
light.8 = 8, -100.0, 0.0, 0.0, fx_f86exhaust.fx <--this light is added
[smokesystem]
//smoke.0 = -100.0, 0.0, 0.0, fx_f86exhaust.fx <--original line dissabled
smoke.0 = -0.75, -11.78, -17.41, fx_vapour_f6.fx <--these added
smoke.1 = -0.75, -11.78, 17.41, fx_vapour_f6.fx <--
And the [Vcockpit01] section of the panel.cfg edited to
// gauge00=F86!exhaust, 1,1,1,1 <--original disabled
gauge00=hunterfx!HunterVapourTrails, 394,738,1,1 <--these 2 lines added
gauge01=hunterfx!HunterEngineFlame, 1, 24 ,25,95 <--
You'll need the hunter_fx.cab from my single seat Hunters installed in the main gauges folder for this to work.
In the aircraft.cfg, edit the [lights] and [smoke] sections to read
[lights]
//Types: 1=beacon, 2=strobe, 3=navigation, 4=cockpit, 5=landing
light.0 = 5, 23.0, 0.0, -6.2, fx_f86landinglight ,
light.1 = 5, 23.0, 4.6, -6.2, fx_f86landinglight ,
light.2 = 5, 23.0, 0.0, -5.9, fx_f86landinglight ,
light.3 = 5, 23.0, 4.6, -5.9, fx_f86landinglight ,
light.4 = 3, -7.710, 18.330, -0.7, fx_f86navgre ,
light.5 = 3, -6.910, -17.890, -0.7, fx_f86navred ,
light.6 = 1, -20.906, 0.0, 2.003, fx_f86beaconwhite ,
light.7 = 4, 7.56, 0.00, 3.7, fx_f86vclight ,
light.8 = 8, -100.0, 0.0, 0.0, fx_f86exhaust.fx <--this light is added
[smokesystem]
//smoke.0 = -100.0, 0.0, 0.0, fx_f86exhaust.fx <--original line dissabled
smoke.0 = -0.75, -11.78, -17.41, fx_vapour_f6.fx <--these added
smoke.1 = -0.75, -11.78, 17.41, fx_vapour_f6.fx <--
And the [Vcockpit01] section of the panel.cfg edited to
// gauge00=F86!exhaust, 1,1,1,1 <--original disabled
gauge00=hunterfx!HunterVapourTrails, 394,738,1,1 <--these 2 lines added
gauge01=hunterfx!HunterEngineFlame, 1, 24 ,25,95 <--
You'll need the hunter_fx.cab from my single seat Hunters installed in the main gauges folder for this to work.
Dave G.
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