Ahah! I knew it'd be a silly mistake! Thank you very much for your help, Dave, an invaluable resource! I hope you enjoy the paint, I tried doing a basic primer job. Once again, thank you very much!
Kindest regards,
Mike
Search found 13 matches
- 03 Jun 2013, 19:51
- Forum: Payware Heads Up!!
- Topic: SkySim Hawk
- Replies: 42
- Views: 10348
- 03 Jun 2013, 18:50
- Forum: Payware Heads Up!!
- Topic: SkySim Hawk
- Replies: 42
- Views: 10348
Re: SkySim Hawk
Not a problem mate, I'm just really appreciative that you've taken the time to assist



- 03 Jun 2013, 18:09
- Forum: Payware Heads Up!!
- Topic: SkySim Hawk
- Replies: 42
- Views: 10348
Re: SkySim Hawk
Hi Dave, any luck with the textures? 

- 01 Jun 2013, 16:48
- Forum: Payware Heads Up!!
- Topic: SkySim Hawk
- Replies: 42
- Views: 10348
Re: SkySim Hawk
Hi David, thanks again for your assistance. I'm not too sure of any online file-sharing sites that I can use (safely, at the very least) and I don't really want to upload to Simviation or any similar website, because if the texture doesn't work, it wouldn't be fair on people who have inadvertently ...
- 31 May 2013, 20:30
- Forum: Payware Heads Up!!
- Topic: SkySim Hawk
- Replies: 42
- Views: 10348
Re: SkySim Hawk
Thanks again for the help! Dave, I could upload the texture to a website and send the link over
much thanks 


- 30 May 2013, 22:40
- Forum: Payware Heads Up!!
- Topic: SkySim Hawk
- Replies: 42
- Views: 10348
Re: SkySim Hawk
I've added alpha-channels in using DXTbmp but still the textures don't show! Really frustrating, as I can't wait to get my custom-painted Hawk in the air, but I know it's a simple mistake I've made somewhere along the line...
- 30 May 2013, 22:28
- Forum: Payware Heads Up!!
- Topic: SkySim Hawk
- Replies: 42
- Views: 10348
Re: SkySim Hawk
I think I've identified the problem! The paintkit is supplied with alpha-channels which I haven't used in my repaints, could that be the problem? Also, how do I go about integrating the alpha-channels into my repaint? Thank you all for your patience 

- 30 May 2013, 22:11
- Forum: Payware Heads Up!!
- Topic: SkySim Hawk
- Replies: 42
- Views: 10348
Re: SkySim Hawk
Still no luck, have tried saving as 32-bit BMP and converting to DDS/DXT5 but no luck 

- 30 May 2013, 20:13
- Forum: Payware Heads Up!!
- Topic: SkySim Hawk
- Replies: 42
- Views: 10348
Re: SkySim Hawk
Cool, I will try saving as 32bit, thanks for the help everyone, absolutely invaluable 

- 30 May 2013, 10:12
- Forum: Payware Heads Up!!
- Topic: SkySim Hawk
- Replies: 42
- Views: 10348
Re: SkySim Hawk
I've copied the Texture.CFG folder, does it need any editing to make it unique to each repaint?
Best regards, Mike

Best regards, Mike