Prepar3d: settings and news

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speedbird591
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Re: Prepar3d: settings and news

Post by speedbird591 »

Another day - another update :lol:

V2.4 available today - for a limited time only! :lol:

I'm not complaining - they are all genuine improvements and easy to manage. When you open SimLauncher it will advise you of any updates and download and installation is quick and easy. And you can do it at your convenience.

Ian :)

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TSR2
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Re: Prepar3d: settings and news

Post by TSR2 »

Cheers for the heads up Ian. This works very well (2.5 today) and it make P3D much more usable! :thumbsup: :welldone:
Ben.:tunes:

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Paul K
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Re: Prepar3d: settings and news

Post by Paul K »

Installed it at last, and it seems to do everything required quite nicely. Good to have a proper 'front end' in P3D now. Thanks for letting us know about it Ian. :cheers: :)

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speedbird591
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Re: Prepar3d: settings and news

Post by speedbird591 »

Sim Launcher now up to v3.2 :lol:

This version has a tick box to set IFROnly=0 on start up. Very useful for P3D VFR AI.

Ian :)

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Re: Prepar3d: settings and news

Post by DaveG »

Lockheed Martin should hire this guy :lol:
Dave G.

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speedbird591
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Re: Prepar3d: settings and news

Post by speedbird591 »

And I blinked and missed that v3.0 introduced fuel and payload settings :lol:

Ian :)

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Re: Prepar3d: settings and news

Post by Vancouver »

I think you mean v3.2 begorrah. :wall:
Alex

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speedbird591
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Re: Prepar3d: settings and news

Post by speedbird591 »

Vancouver wrote:I think you mean v3.2 begorrah. :wall:
Nooooh .... That was a retrospective post about something I'd picked up after the event and hadn't commented on but which had actually been superseded by the other thing in a later version which I'd mentioned before the earlier thing that I mentioned later.

Do try and keep up 8)

Ian :lol:

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Paul K
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Re: Prepar3d: settings and news

Post by Paul K »

Sod it, I'll wait for v4 tomorrow.

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Re: Prepar3d: settings and news

Post by Paul K »

Here's one for all of us using Nvidia Inspector - and a change of mind by Kosta.

http://forum.avsim.net/topic/391687-ani ... trilinear/

Basically, it boils down to setting anisotropic filtering mode to 'application controlled' in N.I. and then enable it in the display settings in FSX and/or P3D.

Don't ask me what the benefit is; I just do as I'm told.

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