Search found 129 matches

by Imperator
10 May 2008, 12:24
Forum: Developers Corner
Topic: Druine D.31 VC progress
Replies: 23
Views: 6435

Re: Druine D.31 VC progress

Here is some progress, now it have working gauges, thanks to Rick Piper who helped me a lot, and i really mean a LOT :welldone: Withouth his help i would probably still sitting and reading the SDK document, so now Rick boosted the project lightyears ahead, many thanks! :prayer: I've learned much mor...
by Imperator
06 May 2008, 16:03
Forum: Developers Corner
Topic: Druine D.31 VC progress
Replies: 23
Views: 6435

Re: Druine D.31 VC progress

I'm curious - when you're building gauges as part of the aircraft model, what drives their output? Do you just link them to some internal FS parameter or can they be driven by XML or C .gau files in the old-fashioned way? You got your answer, and i too as i haven't the slightest idea. The gauges on...
by Imperator
06 May 2008, 15:59
Forum: Developers Corner
Topic: de Havilland DH114 Heron
Replies: 212
Views: 168940

Re: de Havilland DH114 Heron

What a beauty! :welldone:
by Imperator
03 May 2008, 01:50
Forum: Developers Corner
Topic: Druine D.31 VC progress
Replies: 23
Views: 6435

Re: Druine D.31 VC progress

Thanks! Not very much to report, but last update, cleaning up a lot of distorted vertices on the exterior model, a few bolts here and there, some frames attaching the plexiglass with rubber between, new texturing, and another gauge (compass) done, well the work that hardly is noticeable but sure mak...
by Imperator
03 May 2008, 01:18
Forum: Payware Heads Up!!
Topic: AS B-24 first pics...
Replies: 56
Views: 7775

Re: AS B-24 first pics...

WOW! That last repaint looks fantastic :welldone:
by Imperator
27 Apr 2008, 20:04
Forum: Developers Corner
Topic: Druine D.31 VC progress
Replies: 23
Views: 6435

Druine D.31 VC progress

Here is some progress of my project: http://i164.photobucket.com/albums/u36/Wyrneh/Project/6-1.jpg http://i164.photobucket.com/albums/u36/Wyrneh/Project/5-1.jpg http://i164.photobucket.com/albums/u36/Wyrneh/Project/4-1.jpg http://i164.photobucket.com/albums/u36/Wyrneh/Project/3-2.jpg http://i164.pho...
by Imperator
21 Apr 2008, 21:28
Forum: CNB Forum
Topic: Turbulant!!!
Replies: 29
Views: 5366

Re: Turbulant!!!

More updates, now with a "bubble" canopy and wheelspats:

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by Imperator
20 Apr 2008, 01:26
Forum: CNB Forum
Topic: Turbulant!!!
Replies: 29
Views: 5366

Re: Turbulant!!!

P.S. Henry....If you are reading this.....don't forget a paintkit... :thumbsup: Sure, when it eventually reach the upload stage, paint kit will be provided. This is the progress, thanks to Rick Piper and Dave Nuñez for unvaluable help :welldone: Next to do is modeling the engine (in progress) you s...
by Imperator
19 Apr 2008, 15:32
Forum: Developers Corner
Topic: I need your help, please (And wip shot)
Replies: 10
Views: 2109

Re: I need your help, please (And wip shot)

Succsess!

Thanks again Rick! :welldone:



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by Imperator
19 Apr 2008, 13:42
Forum: Developers Corner
Topic: I need your help, please (And wip shot)
Replies: 10
Views: 2109

Re: I need your help, please (And wip shot)

I'm using FSDS V3.5.1 and the tweek utilities by Nuñez. The tweek cfg looks like this [model] ShadowMapReady=1 [texture.0] identifier=druine_1.dds specular=druine_1spec.dds scale=1 bump=druine_1bump.dds fresnel= FresnelSpecular= FresnelEnvironment= BlendEnvironmentByInverseDiffuseAlpha=1 environment...