Search found 129 matches
- 10 May 2008, 12:24
- Forum: Developers Corner
- Topic: Druine D.31 VC progress
- Replies: 23
- Views: 6435
Re: Druine D.31 VC progress
Here is some progress, now it have working gauges, thanks to Rick Piper who helped me a lot, and i really mean a LOT :welldone: Withouth his help i would probably still sitting and reading the SDK document, so now Rick boosted the project lightyears ahead, many thanks! :prayer: I've learned much mor...
- 06 May 2008, 16:03
- Forum: Developers Corner
- Topic: Druine D.31 VC progress
- Replies: 23
- Views: 6435
Re: Druine D.31 VC progress
I'm curious - when you're building gauges as part of the aircraft model, what drives their output? Do you just link them to some internal FS parameter or can they be driven by XML or C .gau files in the old-fashioned way? You got your answer, and i too as i haven't the slightest idea. The gauges on...
- 06 May 2008, 15:59
- Forum: Developers Corner
- Topic: de Havilland DH114 Heron
- Replies: 212
- Views: 168940
Re: de Havilland DH114 Heron
What a beauty!
- 03 May 2008, 01:50
- Forum: Developers Corner
- Topic: Druine D.31 VC progress
- Replies: 23
- Views: 6435
Re: Druine D.31 VC progress
Thanks! Not very much to report, but last update, cleaning up a lot of distorted vertices on the exterior model, a few bolts here and there, some frames attaching the plexiglass with rubber between, new texturing, and another gauge (compass) done, well the work that hardly is noticeable but sure mak...
- 03 May 2008, 01:18
- Forum: Payware Heads Up!!
- Topic: AS B-24 first pics...
- Replies: 56
- Views: 7775
Re: AS B-24 first pics...
WOW! That last repaint looks fantastic
- 27 Apr 2008, 20:04
- Forum: Developers Corner
- Topic: Druine D.31 VC progress
- Replies: 23
- Views: 6435
Druine D.31 VC progress
Here is some progress of my project: http://i164.photobucket.com/albums/u36/Wyrneh/Project/6-1.jpg http://i164.photobucket.com/albums/u36/Wyrneh/Project/5-1.jpg http://i164.photobucket.com/albums/u36/Wyrneh/Project/4-1.jpg http://i164.photobucket.com/albums/u36/Wyrneh/Project/3-2.jpg http://i164.pho...
- 21 Apr 2008, 21:28
- Forum: CNB Forum
- Topic: Turbulant!!!
- Replies: 29
- Views: 5366
Re: Turbulant!!!
More updates, now with a "bubble" canopy and wheelspats:
- 20 Apr 2008, 01:26
- Forum: CNB Forum
- Topic: Turbulant!!!
- Replies: 29
- Views: 5366
Re: Turbulant!!!
P.S. Henry....If you are reading this.....don't forget a paintkit... :thumbsup: Sure, when it eventually reach the upload stage, paint kit will be provided. This is the progress, thanks to Rick Piper and Dave Nuñez for unvaluable help :welldone: Next to do is modeling the engine (in progress) you s...
- 19 Apr 2008, 15:32
- Forum: Developers Corner
- Topic: I need your help, please (And wip shot)
- Replies: 10
- Views: 2109
Re: I need your help, please (And wip shot)
Succsess!
Thanks again Rick!
Thanks again Rick!
- 19 Apr 2008, 13:42
- Forum: Developers Corner
- Topic: I need your help, please (And wip shot)
- Replies: 10
- Views: 2109
Re: I need your help, please (And wip shot)
I'm using FSDS V3.5.1 and the tweek utilities by Nuñez. The tweek cfg looks like this [model] ShadowMapReady=1 [texture.0] identifier=druine_1.dds specular=druine_1spec.dds scale=1 bump=druine_1bump.dds fresnel= FresnelSpecular= FresnelEnvironment= BlendEnvironmentByInverseDiffuseAlpha=1 environment...